Simple DirectMedia Layer
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Simple DirectMedia Layer (SDL) is a library that creates an abstraction over various platforms' graphics, sound, and input APIs, allowing a developer to write a computer game or other multimedia application once and run it on GNU/Linux, Windows, Mac OS, BeOS and a few other unofficially ported platforms. It manages video, events, numeric audio, CD-ROM sound, threads, and timers.
Sam Lantinga created the library in 1998. He got the idea while porting a Windows application to Macintosh. He then used SDL to port Doom to BeOS (see Doom source ports). Sam then worked for Loki Software and other free libraries joined the SDL, such as SMPEG and OpenAL.
The SDL is mainly coded in C but has bindings to many languages and exists on several operating systems. sdlBasic is in an early stage at providing access to game programming using simple basic programming.
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Various games using SDL
- Abuse-SDL
- Aleph One/SDL
- icculus.org/AvP
- Anvil of Thyrion
- Cannon Smash
- Chromium B.S.U.
- Creatures Docking Station
- Daimonin Client
- D1X
- D2X
- Dominions
- Eat the Whistle GPL'ed version
- Exult
- Freeciv
- FreeCNC
- Frozen Bubble
- gltron
- HHeretic
- Homeworld SDL
- Hopkins FBI
- Inherit the Earth rerelease only
- Krilo
- LBreakout
- Mutant Storm
- netPanzer GPL'ed version
- Neverwinter Nights
- OpenTTD
- Pontifex II
- pyDDR
- The Ur-Quan Masters
Games which use SDL for the Linux version only
- Civilization: Call to Power
- Descent³
- Eric's Ultimate Solitaire
- Heavy Gear II
- Heavy Metal: F.A.K.K.²
- Heretic II
- Heroes of Might and Magic III
- Kohan
- MindRover
- Myth II
- NingPo MahJong
- Postal Plus
- Railroad Tycoon II Gold Edition
- Rune
- Rune: Halls of Valhalla
- Shogo: Mobile Armor Division
- Sid Meier's Alpha Centauri
- Sim City 3000
- Soldier of Fortune
See also
External links
- SDL website
- Pygame - a wrapper around SDL for Python
- GameDev: a site dedicated to game developement, programming, et cetera. Discussion space can be found here on gamedev.
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