There
From open-encyclopedia.com - the free encyclopedia.
There is a MMOG created by Will Harvey and Jeffrey Ventrella in 1998. There, Inc. had more than 80 employees during its development phase. There's primary purpose is to be a chat room where role-playing is diminished in comparison to other MMORPGs. Participants choose an avatar, socialize, play sports and racing games, and construct houses, ramps, and game venues. Development of clothing, vehicles, and furniture is possible for any willing participant. Builders and painters can earn on-line money, called Therebucks, by creating and selling their wares.
Members can sell their therebucks to any one of the 3rd party online "banks" in exchange for a real currency, usually USD. People are able to buy therebucks from a "bank" at a lower rate than There itself, usually. See therebucks for a list of monetary exchanges.
Many players also play or have played The Sims Online and Second Life, Second Life being the most like There.
On May 21, 2004 (nicknamed Black Friday), There, Inc. announced that it would no longer develop the consumer version of There. After a brief hiatus, the company continued to provide new content, updates, and bugfixes.
On August 23, 2004 Brett Durrett announced that There Inc. has changed the name of their company to Forterra Systems Inc. A press release was released August 24, 2004 [1].
External links
- There.com
- ThereCare - Official announcements and help site
- Forterra Systems Inc.
- GameSpot - Is There going nowhere? - article regarding the May 21, 2004 announcement that There is undergoing a major reorganization.
- Caldera Sun-Times - news site
- Life in There - news site
- The Voice of There - news site
- So There - forum
- There Universe - forum